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Performance Utility

Performance Fix

A Lua mod that raises FPS by reducing how often map entities update — invaluable for heavy modded servers, big subs, and DynamicEuropa's crowded cities. Tunable, with an item-priority system to keep important objects behaving normally.

Requires LuaCsForBarotrauma Lua Doesn't override content
What it is
A performance mod by Evil Factory. Works on any vanilla or modded server you join, whether or not the server has it.
How it works
Lowers the map-entity update rate (a "divider", e.g. 2 / 4 / 8). The author saw roughly double FPS at divider 4.
Sides
Server-only perf needs just server-side LuaCs; for client-side FPS gains install client-side LuaCs (install_cl_lua) too.
Caveat
The author notes it's old and gains vary on modern builds — but players still find it essential with this kind of modpack.

Using & configuring it

Side effects & the priority list

Where it matters most: DynamicEuropa cities and Barotraumatic husk-swarm biomes — the two heaviest situations in this pack. Many players run it specifically for those.

Sources

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